Warning! - Pretty Good Solitaire may be addictive. We are not responsible for lost productivity, neglected spouses, children, or pets. We are not responsible for lost sleep because you stay up to play "just one more game".
Bell Towers is a FreeCell type game based on the game Towers.
Bell Towers is a one deck game. There are four foundation piles, these will be built up in suit from the rank of the first card dealt to the first pile, wrapping from King to Ace. When all of the cards are moved here, the game will be won.
There are four free cells, just as in FreeCell. The cells start the game empty and can contain one card. Cards in the cells are available for play on any other piles.
There are six tableau piles. At the start of the game six cards are dealt face up to each pile. Building is down by color. Move groups of cards if they are in sequence down by color and if there are enough free cells that the cards could be moved individually. Fill spaces with any card or group of cards.
Finally, there are three special reserve piles. The two piles on the left and right of the tableau are the bell towers. At the beginning of the game four cards are dealt to each bell tower with only the top card face up and available for play. There is no building on the bell towers. The middle reserve is the Middle Tower. At the start of the game seven cards are dealt to the middle tower with only the top card face up and available. Again, there is no building on the middle tower.
Unlike most FreeCell type games, Bell Towers is not an open game (all cards visible). However, like most FreeCell type games it can be won most of the time.
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