3 Decks. Easy (90%). Mostly Skill.
Object
To move all the cards to the .
Layout
• | 12 piles (left and right) - build from Ace to King. |
• | 12 (across top) - storage locations for cards. Build . At the start of the game 6 cards are dealt face up to each pile, only the top card is visible. |
• | 12 piles (below ) - build . Move groups of cards if they are in sequence and if there are enough free that the cards could be moved individually. Spaces can be filled by any card or legal group of cards. At the start of the game 6 cards are dealt to each pile, only the top card face up. |
Options
AutoPlay
Notes
• | Groups of cards in the can only be moved as a group if there are a sufficient number of empty available to store the cards individually. The ability to move cards as a group is only a shortcut to moving the group one card at a time. |
History
Big Dozen is a 3 deck FreeCell type game invented by Thomas Warfield.
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